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CapForge: Football GM 2026

Zach Mailloux · Games
Rating
4.8 ★
109 ratings
Price
$2.99
US storefront
Size
90.9 MB
v1.5.3
Age Rating
4+
1 languages
Categories
Games Simulation Sports
Daily chart position by storefront
Tracking since 2 Sep 2026 · lower is better · hover a point for the exact date and rank
Description
If you play fantasy football, you already know the good part. Draft day. Arguing about a guy nobody else rates. Being right about him in November.

CapForge is the most realistic football simulator on iOS, and it's built around the part fantasy leaves out: he's actually yours. You don't rent him for a season and hand him back. You draft him, you handle his contracts, you extend him or you let him walk, and a decade later he's either going into the Hall of Fame with your name on the pick or he's the contract still eating your cap three years after you cut him.

You're the general manager. Not the coach, not a player on the field. One of 32 clubs, and you build the roster, sign the deals, hire the staff, and then you live with all of it.

Pick how much of the job you want. Arcade shows you true ratings and keeps the money simple. Dynasty is the whole front office: every rating is your staff's read, and it sharpens the longer a player is with you. Guarantees and no-trade clauses are on the table, and a star who outplays the deal you gave him will sit out over it.

The cap is the actual opponent. Cut a guy and what you still owe him follows you, though only what's genuinely left, since the seasons he played absorbed the money you already paid. Guarantees, restructures, tags, no-trade clauses, every one of them is still there in year three when the plan has changed and you'd rather it wasn't.

The rest of the league won't help you fix it. Rival GMs price the contract instead of the rating, so an overpaid star is as much of a liability to them as he is to you, and a deal that doesn't fit under their cap doesn't happen. They'll tell you no, and they'll be right to.

The year runs in a fixed order. Re-signings, cuts, the franchise tag, then free agency in three waves with a sealed-bid auction at the end. Then the draft and the undrafted scramble. In Dynasty a training camp comes next: drills, tryouts, position battles, preseason games and cuts you actually have to make. Then the season, the playoffs, the awards and the retirements, and you roll it over with last year's bill still on your books.

The draft class runs 480 deep and seven rounds take only 224, so most of a class walks into free agency instead of onto a roster. Your scouts give you a read, not the truth, and some of those kids are somebody's son or little brother. Mock boards land in your inbox through the season. Your guy's in there somewhere.

This rewards caring about the small stuff. 81 stats are tracked for every player across 15 positions, including the ones nobody puts on a highlight reel: pressures charged to the lineman who actually got beaten, snap by snap run blocking, yards allowed by the corner in coverage. Your left tackle isn't a 79. He's a guy giving up pressure at a rate you can watch get worse months before anything else notices. When a number moves, an in-app guide of 82 topics tells you why.

Your opponents pile up. Every meeting between two clubs is remembered, and a series that stays close and stays mean gets named for it, working up through history and rivalry to bad blood. You get the write-up before kickoff and your record against all 31 of them.

Coaches have a market too. Promote one of yours into the head chair, or pay a premium to poach somebody else's.

You don't have to keep the names, either. Rename the clubs, cities, stadiums and conferences, set a club's colors, or start a league from your own player, team and staff files.

It's still being built, in the open. Updates land most weeks, and one of them was titled Fixes from your reports, because that's where it came from.

The whole game is free to play. No ads, no energy timers, no premium currency, no paid boosts.

Plays fully offline. No account, no sign-in. Your league lives on your phone.

Players are fictional and randomly generated. Not affiliated with, endorsed by, or sponsored by any league, club, or organization; third-party trademarks are the property of their respective owners.
Screenshots
Recent reviews (US)
Rating
Show
★★★★★ 15 Oct 2026
5 stars that keeps getting better
Finally a sports game that is good and keeps improving without trying to nickel and dime us all to hades with microtransactions. Y’all deserve the Nobel Peace Prize. Cant wait until the training and facilities pieces go live.
cM4MC · v1.5.2
★★★★★ 14 Oct 2026
One Word: Amazing
I’ve been looking for a complete, comprehensive, fun football game on mobile for years. Until I found this hidden gem on the App Store a week or two ago, this app deserves to be way more talked about, and I’m happy to see how quickly it is already growing. The game is fantastic, it’s genuinely impressive how complete it feels for a mobile game, I’ve actually been invested in my players, it feels so immersive. It would be awesome to eventually see a career mode of some kind (as a player that is). Would give it 10 stars if I could, keep up the amazing work, would absolutely love to see a baseball, basketball, or hockey game from this developer!!
HavekkJr · v1.5.2
★★★★★ 13 Oct 2026
This game is something special
From pro comps in draft to written history of the franchise, players stats this game is something special you can tell there was dedication put into this game.
Politekratos · v1.5.1
★★★★★ 3 Oct 2026
Better than PGM
Genuinely, it’s incredible. Has every feature you could want (other than play calling, the single weakness that I believe is coming). The UI is brilliant, it’s got amazing depth. Lots of features are coming.
Not quit 5 star worthy · v1.4.1
★★★★★ 3 Oct 2026
one thing
pls add play calling so the game feels that much more under your control
Andromeda445 · v1.4.1
Chart presence — 1 Top 100 position
StorefrontCategoryChartRank
United States Games Top Paid #81
Also listed in the genre charts of 3 other storefronts, outside the Top 100 — no meaningful position to show.
Ratings by country — 4 storefronts
StorefrontRatingRating CountPrice
United States 4.8 ★ 109 Free
Canada 4.7 ★ 11 Free
Australia 5.0 ★ 1 Free
Hong Kong 0.0 ★ 0 Free
Details
Seller: Zach Mailloux
Requires: iOS 16.0+
Last updated: 16 Oct 2026
First released: 6 Aug 2026
Yesterday's rank (US, top position): #94
Update history: View version & listing changes →
App Store data shown here is sourced from Apple's public iTunes RSS chart feeds and the iTunes Lookup API, collected by Zing at regular intervals. Figures may differ from Apple's internal App Store Connect analytics. Reviews are sourced from Apple's public customer-reviews feed (US storefront, most recent first).
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